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LUIZ GUSTAVO
Game Designer - Graphic Designer
2013-2015
eLECTROSHIFT
GALERY
TEASER
POST-APOCALIPTIC PARIS
Electroshift was my first attempt to develop and ship an AAA game using my knowledge gained during the last 2 years. I assembled a very talented team, and we worked together for almost 2 years, learning and developing a game using the very early versions of Unreal Engine 4.
The game was set in a retro-futuristic version of the city of Paris, the only city left on the planet, after a nuclear apocalypse.
The main character was a scavenger who accidentally fell into the city, during the free-fall, he washit by a lightning and gained non-human powers, capable of binding electricity and light.
The game was inspired by other post-apocalyptic and dystopic games such as Fallout Series and Dishonored.
PROTOYPE GAMEPLAY
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